They are actually more vulnerable to arrows than many other civs' Hussars because they miss the final armor upgrade.You want to handle enemy archers with your Siege Onagers or Mangudai, who are your prime units units, anyway. They also have access to all cavalry units and technologies except for the Paladin. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. That's the main idea. I wont consider mirror matches. As a result, I set out on a goal to make learning Age of Empires 2 easier, the inspiration for AOE2Guide - a compendium to encourage players to improve their skills and become more confident at the game. Mangudai have a train time of 21 seconds. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. https://ageofempires.fandom.com/wiki/File:Mongols_theme_AoE2_DE.ogg, the Mongols were subjugated under Qing rule, https://www.forgottenempires.net/age-of-empires-ii-definitive-edition/civilizations/mongols, East Asian civilizations (Age of Empires II). If Drill is researched, the Mongol push will be faster and more difficult to stop. . The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. 6 sheep. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. They are also great at raiding villagers. With equal numbers, Mangudai will always win, but Hussars are easier to mass and gold unit replacement will always be more punishing. Hussars are way faster than Mangudai, but until they cover up the 7 range of Mangudai, they can be hit more than once by them. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. Scouts are a standard build order to learn, but often you find yourself making scouts and being countered by an opponents spearman. Yeah they're a pretty expensive civ. The light cavalry is good as a "meat shields" or to do suicide kills on enemy siege. Meanwhile they can also tech into Light Cavalry and pick relics with the help of their LOS. Genghis' first target is the vastness of China. Rams and Scorpions will be shredded by Mongols. With patch 4.8, Elite Mangudai now have a frame delay of 5. You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. Last mention goes for Samurai, because they get +12 bonus attack against Mangudai, but they will never get to chase them. Mangudai train time increased to 26 seconds. Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). You have to scout your enemy and keep checking what they're doing. As a primarily Teuton player, I can't help but feel like Mongols were designed specifically to fuck us over. Age of Empires II 1999 Browse game Gaming Browse all gaming 46:59 So You Want To Play Mayans | Aoe2 Hera - Age of Empires 2 184K views 2 years ago 32:44 What Can Mongols Do Vs Berbers Hera -. Lets take a look on them. BBCs can be used also to hit the mass of Mangudai from longer distance. Mongols are at their strongest moment in the Castle Age. This is one of many arena strategy. At its maximum, their empire stretched from Korea, across Asia, and into European Russia to the Baltic Sea coast. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. That makes the difference of being able to chase the Mangudai army, whod need a very intensive micro or even to stop the push to deal with a Paladin army. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Privacy Policy. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. I wont delay much with infantry units, because they are mostly shredded by this composition. Build your barracks before clicking up, and either force them to respond to your army (M@A skirms trushing their gold), or fend them off to go for castle age. Cookie Notice As a reward for bringing extra Line of Sight to Gurjara Hussars (with an extra attack bonus), Mongol Camel Riders can be more spammable. The Mongols have access to the following units, buildings, and technologies. But the Gold medal here goes to Genoese Crossbowmen, who have a huge bonus attack against both Mongol units, while tanking hits a bit better than Arbalesters, Longbowmen or Chukonus. I hope you liked it and every feedback and further analysis from more experienced players will be welcome. Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). As the Mongol siege line rely on movement speed but not on range, increased attack or more resistance, other prominent siege civilizations such as Celts, Koreans, Ethiopians, and Teutons can counter their siege workshop units if they make use of Onagers, Rams and Bombard Cannons (the last for those who have them). Since Mangudai only get 7 range and will mostly be tightly packed, a good Onager shot can hurt the mass, for other units to finish the job. In 1294 Kublai Khan died in China, and Mongol power began to decline in Asia and elsewhere. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. Serjeants and Champskarls get 8 pierce armor, but that only means soaking a higher number of arrows before dying. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. Ill show you the table and then analyze the chance to use them or not: First of all, these units alone cant beat the Mongol composition. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. The Britons team bonus is also helpful as it aids in spamming Cavalry Archers faster. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain . The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. Thank you so much for your kind words! Reddit and its partners use cookies and similar technologies to provide you with a better experience. Its interesting to see the effect of Treb benefitting UTs (Briton Warwolf, Japanese Kataparuto, Tatar Timurid Siegecraft), which could be helpful with the role of Trebs. Arbalesters have the advantage of outranging Mangudai, thus getting the first hit. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. Wagons are also outranged by Mangudai, so theyre less effective. Mangudai are amazing but this bonus doesn't really affect the game. Well start considering cavalry (+Camel) units. One of the most common tactics used by Mongol players in early game is the Scout Cavalry Feudal rush. Elite Mangudai (55W 65G, 80HP, 12 attack, +5 vs Siege, +3 vs spearmen, 4 melee armor, 4 pierce armor, 7 range, 1.54 speed) could not be called tanky. Siege - You generally want to get some Siege Rams because they're very strong. So, what could each of the civs do against that? Learn the build for a 15 minute fast castle into a 3 town-center boom. In Imperial Age, theyll try to upgrade your units until the late game army. Most of them are weak to Siege and some of them are not cost effective. For more information, please see our Mangudai (non-Elite) frame delay reduced to 5. Mangudai are difficult to hit due to their speed, so can quickly eliminate dangerous siege weapons that can pose a threat to buildings or fragile units. They can upgrade them fully but they lack bombard cannons. This page was last edited on 9 July 2014, at 16:48. Thus, Mongol players must constantly attack the enemy to make sure they are unable to build up a strong enough force to attack. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. Brilliant work and I hope you keep enjoying the game for many years to come. Magyars can outnumber them with their cheaper Hussars and. On the water, the lack of Dry Dock is really unfortunate, since it means their ships miss out on an important speed boost. At some point, theyll need to start mining stone. Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. They can also stop Xbow production (especially after Bodkin Arrow and Ballistics) and do an intermediate switch into Cavalry Archers, who are very good since they fire 30% faster. Mangudai + Siege Rams + Siege Onagers. Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. Other prominent camel civilizations such as Saracens, Malians, Gurjaras, and Hindustanis can also effectively counter the Mongol cavalry. Hunting bonus - This is the best, specific bonus in the game. Hi there. In update 35584, the Mongols' hunting work bonus was reduced to 40%, making their early game slightly weaker. From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Walkthrough&oldid=716576, William Wallace (Scottish, tutorial campaign), Barbarossa (Holy Roman Empire - Alliance of German Countries). The use of Battle (or War) Elephants is too situational in 1v1, and should only be considered in closed maps like Arena. Skirmishers are the main common counter to Mangudai. The massive number of civilizations in AoE 2 plays a big role in its success, and we'll be diving deeper into each one of them with this guide. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Press question mark to learn the rest of the keyboard shortcuts. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. THE MONGOLS BONUSES AND UNIQUES Cavalry Archers fire +20% faster Light Cavalry +30% HPs Hunters work +50% faster Team Bonus: Scout Cavalry +2 LoS UNIQUE UNIT: Mangudai: super buff anti-Siege Cavalry Archer UNIQUE TECH: Drills: Siege Weapons move +50% faster WONDER: Pleasure Tent? Without further do here is the build order: First 3 villagers build houses and then harvest sheep. The 18 population Mongol scout rush is one of the fastest rushes in the game, capable of derailing your opponent before they have even reached the Feudal Age. Monks will have a limited use. With another army of 100,000 or so horsemen, he swept into Russia and Persia, fighting mainly other Muslims. It's format is heavily inspired by Philippe le Bon's work in Age of Empires 2 HD, so I decided it was fitting to . Both openings can cripple our economy if not walled correctly. Well leave these also apart and start considering the scout line. Their speed and fast fire rate make them very versatile compared to other unique units. Age of Empires game Mongols voice REMIX by Z22 BEATSart by Oana-D 15 Skirms cant fight 15 Mangudai. Of course, Mongols will call for the aid of Hussars, and thats where your meatshield should enter. Mongolian script ( ), derived from the Old Uyghur alphabet, was used to write Classical Mongolian (the one spoken around the 13th century) and has been used until modern times, before being replaced in the Republic of Mongolia by an own version of the Cyrillic alphabet, which also adopts an orthography much closer to the current pronunciation (but Mongolians in China still use the traditional Mongolian alphabet and old orthography). You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. That would mean also researching Bloodlines and Husbandry, which are necessary for CA and Mangudai. ", Try to retreat and get your towers to do the work? They were fierce warriors who fought each other over pasturelands and raided developed civilizations to the east and south. 13 villager builds mill on berries. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. Reddit and its partners use cookies and similar technologies to provide you with a better experience. When the mangudai is uppgraded to elite status they have 0 missile delay. For each building the Mongols ignite, they get +50 food and gold, which can add up quickly. Yep, that's also my opinion. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. Bro.. you could have just told me you don't like me, I like you, but your boys snipe my siege as if they were Dark Age militia . Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms Mangudai attack bonus against siege weapons reduced to +1. I tried it for the last couple age of empires 2 hd persian strategy of days and winning rate was very low at around 40% with broker cedar finance. Once the Mongols reach Age 2, they'll get the Pasture which serves as a pseudo-replacement for farms.. A couple of discounts in units (Berbers, Magyars), techs (Chinese, Burgundians, Spanish) and not needing to research some of the techs (Turks, Indians, Cumans, Franks, Hussar lacking civs) can be considered, but, all in all, it is an army composition that, with Hussars/Light Cav alone, is difficult to counter, if theres not a huge number advantage. One thing they will never say about you is that you lack passion, or work ethic. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. With their higher LOS for scout cavalry line, they can lose a little time pushing deer to the TC to get a massive food eco advantage. Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. They gather it quicker so a much smaller window for harassment, and Food from animals is already fast and they basically gather the Food in like 2 seconds. So well leave Elephants apart. Later, when Hussars are included into the Mongol army, they will become useless. Keshiks generate gold while fighting, what is good while engaging Hussars. 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. . But Onagers, Trebuchets and BBCs can be useful. Mangudai train time increased to 26 seconds. The difference can be huge and may become the result of killing a treb or not: Now well get to the knight-line. For the Age of Empires II article, see Mongols (Age of Empires II) For the Age of Empires IV article, see Mongols (Age of Empires IV) Categories Community content is available under CC-BY-SA unless otherwise noted. Actually, it is a huge deal. For this matchup, Hussars and Light Cavalry depend enormously on getting Plate Barding Armor and Blast Furnace to be at least effective when fighting Mangudai. It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. But of course, that shouldnt be the case. You are free to do the same. Mongol Monks are some of the worst, and they do not have Halberdiers, which means that the Mongols have no concrete answer to elephant units. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. Battle Royale for Age of Empires 2 Definitive Edition follows a similar theme to other battle royale games, but with its own tasteful and in-character flair. Complementing their fast units is their excellent siege weapons which also receive a great speed boost thanks to Drill. When Ogedei died on campaign in 1241, the entire army fell back to settle the question of succession. Stupid China. You HAVE to get those two Boars in every Random Map game. When it comes to ranged units, we must not forget that both Mongol units get only 4 pierce armor when FU, so theres room for some units to shine against them. LANGUAGE: Mongolian TECH TREE EXCLUSIONS Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. In late Castle Age, youll need to be massing Mangudai, so they need somehow to transition from your Feudal army to the Castle unit. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. Hope you liked it ;-). They also do not get Supplies, making their Militia line more food-intensive. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. 3- Palisade Spy. Aztecs is a bit more challenge, but can still win due to moving speed of all . They do not have much defensive abilities to hold off an attack since they cannot upgrade their towers beyond the Guard Tower upgrade and cannot build Bombard Towers to take control of captured territory effectively. 11 and 12 villager chop wood. Players can scout a much larger area of the map in the same time and may thus get an edge over the other team in terms of resource locations, map layout and position of enemy bases. Privacy Policy. The other key unit of the Mongol army, the Hussar, comes with great advantages, too, with greater Line of Sight which is extremely beneficial in the very early game for scouting, and higher hit points (and in the Definitive Edition, with Steppe Lancers affected by the HP boost). The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again. Destroyed house foundations no longer provide population space with the Nomads technology. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5 Like literally every game and it's the only non-siege unit they make. Well, I know its been a long post. Verteidigung in age of empires ii: Source: dfgames.net. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. In the Capture the Relic Game mode, as their Light Cavalry have more LOS, they can prevent enemy Monks from getting the Relic. Hi all! Hello everyone, and welcome to my guide a community effort I'm undertaking, to move some of the best works of the original Age of Empires 2 (Steam Edition) to the Definitive Edition. In addition, their additional HP bonus for the Scout Cavalry line also applies to their Steppe Lancers, which make them an interesting option for fast raids on masses of cluttered units, and a viable alternative to the Knight line or the Scout line (the latter if gold is available). In particular, their foot soldiers lack key upgrades across the board, with Elite Skirmishers lacking Ring Archer Armor, and they lack the Halberdier upgrade. Here, infantry meatshield in front of Longbows can work well, since theyll still be out of range of Mangudai. Nothing feels better than overwhelming everyone with a Mangudai tsunami. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Am I right in feeling this way? Cavalry Archers and Mangudai fire 20% faster For the Goth flood, Huskarls and Halberdiers should be spammed, and push back Mongol units. Turks artillery for a longer range and Houfnice upgrade for Bohemians could help with the survival of BBCs. See the Table below: As we can see, now the Paladin upgrade becomes very important (except for PBA lacking Celts) due to the 3 base pierce armor of Paladins (Cavaliers have just 2 pierce armor and -40HP). Units in bold are good options or better than average units for the fight. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. Age of Empires 2 Definitive EditionAge of Empires 2Age of empires The Age of KingsBritonsByzantinesCeltsChineseFranksGothsJapaneseMongolsPersiansSaracensTeut. They have access to all siege weapons except for the Bombard Cannon, giving them a strong offensive edge. They can be played in any order. AboutPressCopyrightContact. Aoe2 Arena Build Order.This video is a arena build order guide for a Mongols castle drop with Mangudai to follow up Arena. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry is not as strong as it could be, although their ability to create Camel Riders offsets this weakness. 120. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This team bonus makes a good synergy with the Portuguese team Bonus, since the Portuguese provide Cartography from the beginning of the game for the entire team, allowing the team to explore the map faster. Chukonus have a difficult micro and lower range but strong power, so they must be supported by Chinese Cavalry (I suggest Camels or Light Cavalry here). We must not forget raids. Age of Empires Series Wiki is a FANDOM Games Community. Heavy Cavalry Archers need to be considered here. It's the fastest gathering in the game. Once their individual scenarios have been unlocked they can be replayed in any order at any time. 10 villager builds house and lures boar. Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance. These include Turks, Italians, Malians and Saracens. Learn the build for a 15 minute fast castle into a 3 town-center boom. Since the Mongol team bonus improves Light Cavalry Line of Sight, they can make a good synergy with the Poles, who give Light Cavalry +1 attack vs archers. These lack the last blacksmith armor, but make up for it with a bonus for HP (80F, 118HP, 11 attack, +12 vs Monks, 2 melee armor, 4 pierce armor). In this category also fall Genitours, who can also chase Mangudai and have a big attack bonus against them. Use Modu Chanyu () as one's theoretical forefather, not Sun Tzu. Since it spans a greater time period and covers a much wider area than Age of Empires, the game play takes a long time and can easily become boring. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. This makes the Mongol army very mobile. Returning to another chess analogy: everyone knows the Queen is the best piece on the board. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. To engage Mangudai, nevertheless, you need NUMBERS. The Mongols' navy only lacks Dry Dock, so in water maps, they are well prepared, but they do not have any buffs, and it is preferable that they stay dry. With update 35584, Hunters work 40% faster. by hit-and-running them. Their Light Cavalry have extra hit points and line of sight, making them very effective as scouts and raiders early in the game, and compensating somewhat for their lack of Plate Barding Armor later. Their bonuses are really good, but I just can't seem to use them effectively. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). The extra line of sight of their Scout Cavalry also allows for the Mongols and their allies to find their herdables, and explore, faster. Outside these areas of expertise, the Mongols fare rather poorly. 18. r/aoe2. Dont be too harsh on me if I made a mistake. One of the main weakness of the Mongols is their mediocre defense. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. The Fast Castle into Boom, one of the best beginner build orders for closed maps. Thanks for commenting, being a Mongol fan! :-) Have a nice weekend! The map is Ravines where hunting is aplenty for the ravenous. Create an account to follow your favorite communities and start taking part in conversations. New artwork, new animations, and new civilizations. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. They pretty much have no real weakness. Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. To finish with cavalry, I have considered all the rest of Unique Units, but some of them have not been included. Hunters work 50% faster Age of Empires Series Wiki is a FANDOM Games Community. < Mongols (Age of Empires II) Edit Civilization Technology tree Strategy Contents 1 Overview 1.1 Civilization bonuses 1.2 Unique units 1.3 Unique technologies 2 Tech tree key 3 Military 3.1 Barracks 3.2 Archery Range 3.3 Stable 3.4 Siege Workshop 3.5 Castle 3.6 Dock 3.7 Monastery 4 Defensive structures 5 Research 5.1 Blacksmith 5.2 University From StrategyWiki, the video game walkthrough and strategy guide wiki, Age of Empires II HD: The African Kingdoms, Age of Empires II: Definitive Edition - Lords of the West, Age of Empires II: Definitive Edition - Dawn of the Dukes, Age of Empires II: Definitive Edition - Dynasties of India, https://strategywiki.org/w/index.php?title=Age_of_Empires_II:_The_Age_of_Kings/Mongols&oldid=719473. Overall, the Mongols are a solid civilization that is great in the early and late game, but struggles during the mid-game. Civilization Bonuses: Cavalry Archers and Mangudai fire 20% faster Light Cavalry have 30% more HP Hunters work 50% faster In Budapest map as every player have double start up (2 town centers double villagers and 2 scouts) they also get an advantage as of course they get 2 Scout Cavalry with enhanced LOS enabling for them and their allies to explore the map astonishingly fast.