cam_offset = CFrame.new(0.2, -0.37, 0.91) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), local weapon_model = Instance.new("Part"), weapon_model.Size = Vector3.new(0.2, 0.2, 0.2), weapon_model.BrickColor = weapon_properties.brick_color, weapon_model.Transparency = weapon_properties.transparency, weapon_model.Reflectance = weapon_properties.reflectance, local mesh = Instance.new("SpecialMesh", weapon_model), mesh.TextureId = weapon_properties.texture_id, motors = {torso:findFirstChild("Left Shoulder"), torso:findFirstChild("Right Shoulder"), torso:findFirstChild("Neck")}, weapon_parts = {weapon_model:clone(), weapon_model:clone()}, motors[1].Part1 = character:findFirstChild("Left Arm"), motors[2].Part1 = character:findFirstChild("Right Arm"), motors[3].Part1 = character:findFirstChild("Head"), cam_larm.BrickColor = BrickColor.new("Really black"), cam_larm.Size = Vector3.new(0.2, 0.2, 0.2), local hmesh = Instance.new("BlockMesh", cam_larm), local check = {torso:findFirstChild("LeftWeld"), torso:findFirstChild("RightWeld"), torso:findFirstChild("HeadWeld")}, local check2 = {character:findFirstChild("WeaponObject"), camera:findFirstChild("WeaponAnimation")}, if check2[1] then check2[1].Parent = nil end, if check2[2] then check2[2].Parent = nil end, welds = {Instance.new(conn_type), Instance.new(conn_type), Instance.new(conn_type)}, welds[1].Part1 = character:findFirstChild("Left Arm"), welds[2].Part1 = character:findFirstChild("Right Arm"), welds[3].Part1 = character:findFirstChild("Head"), wep_weld.Part0 = character:findFirstChild("Right Arm"), local cam_welds = {Instance.new(conn_type), Instance.new(conn_type), Instance.new(conn_type)}, if (cur_p - last_p).magnitude >= 0.1 then, move_amm = math.min(1, move_amm + delta * move_anim_speed), move_amm = math.max(0, move_amm - delta * move_anim_speed), local r_serv = game:GetService("RunService"), local a_horse = (character:findFirstChild("HorseHead") ~= nil), local horse_cf = CFrame.Angles(0.0001, 0.0001, 0), local rndwait = (math.random(100, 1000) / 1000) * 4, local oldd = {horse_displace[1], horse_displace[2]}, local disp2 = {math.random(-60, 60), math.random(0, 25)}, ld = math.min(1, ld + ((tick() - st) * 4)), local x = oldd[1] - ((oldd[1] - disp2[1]) * eff), local y = oldd[2] - ((oldd[2] - disp2[2]) * eff), horse_cf = CFrame.Angles(math.rad(y), math.rad(x) , 0), r_serv.RenderStepped:wait() ------------------------------------------------, local breathe = math.sin(math.rad(tick() * 90 * breathe_freq)) * breathe_amp. | 1.31 KB, JSON | Most OP MM2 Script (Free Pastebin) Vee YouTube 92 subscribers Subscribe 27 Share 2.1K views 1 year ago In this episode, I will be teaching you how to get an OP SCRIPT GUI for free in. Pastebin . {{0.25, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.699, 0, 0.872), CFrame.new(-0.401, 0.3, 0.1) * CFrame.Angles(1.919, 2.443, -1.222), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}. 34 min ago | 1.43 KB, We use cookies for various purposes including analytics. {{0.3, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(0.349, 0, 0.523), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.174, 0.698, -0.524), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, -1.222, 0)}. local Run = game:GetService("RunService"); local CoreGui = game:GetService("CoreGui"); local StartGui = game:GetService("StarterGui"); local UserInput = game:GetService("UserInputService"); local Light = game:GetService("Lighting"); local Workspace = game:GetService("Workspace"); local Players = game:GetService("Players"); --local secret953 = secret953 or debug.getupvalues; --local secret500 = secret500 or debug.setupvalue; --local getreg = getreg or debug.getregistry; ["Info"] = "Murder Mystery GUI, remastered, version 3.4, Made by ThisW0ntGetBanned, Discord: https://discord.gg/MyjGtee", for i, v in pairs(game.Players:GetChildren()) do, game.Players.LocalPlayer.Character.Humanoid:Remove(), Instance.new('Humanoid', game.Players.LocalPlayer.Character), if Gravity.Text == "Gravity Hax: OFF" then, game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 75, game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16, game.Players.LocalPlayer.Character.Humanoid.JumpPower = 120, game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50, for i, v in pairs(game.Workspace:GetDescendants()) do, v.CFrame = game.Players.LocalPlayer.Character.Head.CFrame, hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z), Important = {Players = game:GetService("Players"), Workspace = game:GetService("Workspace"), CoreGui = game:GetService("CoreGui")}, repeat wait() until GetChar:FindFirstChild("Head"), local bb = Instance.new("BillboardGui", Important.CoreGui), local displayframe = Instance.new("Frame", bb), local name = Instance.new("TextLabel", displayframe), name.TextColor3 = Color3.new(255, 0, 255), for i,v in pairs(Important.Players:GetChildren()) do, if game.GameId == 1320186298 then return end, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-109.56, 140, -11.75) + Vector3.new(1, 0, 0), game.Workspace.GunDrop.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(2,0,0), --[[Quick Put Together Autofarm, don't fucking touch Headless]]--, TextLabel.TextColor3 = Color3.new(170,0,0), warn("Nigga Stopped Farming Coins, what a loser"), local MurderLx = Instance.new("ScreenGui"), local LocalTitle = Instance.new("TextLabel"), local Gravity = Instance.new("TextButton"), local GodMode = Instance.new("TextButton"), local ClickTP = Instance.new("TextButton"), local TeleportFrame = Instance.new("Frame"), local TPTItle = Instance.new("TextLabel"), local UpdateFrame = Instance.new("Frame"), local UpdateTitle = Instance.new("TextLabel"), local Update1 = Instance.new("TextLabel"), local Update2 = Instance.new("TextLabel"), local VisualFrame = Instance.new("Frame"), local VisualTitle = Instance.new("TextLabel"), local Credits = Instance.new("TextLabel"), local WaterMark = Instance.new("TextLabel"), local FarmTitle = Instance.new("TextLabel"), local AutoFarmXd = Instance.new("TextButton"), local TextLabel = Instance.new("TextLabel"), local Toggle = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(1, 1, 1), MainFrame.Position = UDim2.new(0.412844032, 0, 0.415244609, 0), MainFrame.Size = UDim2.new(0, 100, 0, 100), LocalFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), LocalFrame.BackgroundTransparency = 0.20000000298023, LocalFrame.Position = UDim2.new(-3.48978591, 0, -3.01718998, 0), LocalFrame.Size = UDim2.new(0, 241, 0, 362), LocalTitle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), LocalTitle.Size = UDim2.new(0, 241, 0, 50), LocalTitle.Font = Enum.Font.SourceSansSemibold, LocalTitle.TextColor3 = Color3.new(1, 1, 1), Speed.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Speed.Position = UDim2.new(0, 0, 0.136924356, 0), Gravity.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Gravity.Position = UDim2.new(0, 0, 0.270816833, 0), Coins.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Coins.Position = UDim2.new(0, 0, 0.406766862, 0), Jump.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Jump.Position = UDim2.new(0, 0, 0.542075634, 0), GodMode.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), GodMode.Position = UDim2.new(0, 0, 0.677073002, 0), ClickTP.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), ClickTP.Position = UDim2.new(0, 0, 0.831193626, 0), TeleportFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), TeleportFrame.BackgroundTransparency = 0.20000000298023, TeleportFrame.Position = UDim2.new(1.71923506, 0, -3.01718998, 0), TeleportFrame.Size = UDim2.new(0, 241, 0, 138), TPTItle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), TPTItle.Font = Enum.Font.SourceSansSemibold, GTP.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), GTP.Position = UDim2.new(0, 0, 0.64612627, 0), TPL.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), TPL.Position = UDim2.new(0, 0, 0.349024832, 0), UpdateFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), UpdateFrame.BackgroundTransparency = 0.20000000298023, UpdateFrame.Position = UDim2.new(4.36315012, 0, -3.01718998, 0), UpdateFrame.Size = UDim2.new(0, 241, 0, 301), UpdateTitle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), UpdateTitle.Size = UDim2.new(0, 241, 0, 50), UpdateTitle.Font = Enum.Font.SourceSansSemibold, UpdateTitle.TextColor3 = Color3.new(1, 1, 1), Update1.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Update1.Position = UDim2.new(0, 0, 0.187280804, 0), Update2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Update2.Position = UDim2.new(0.00414937781, 0, 0.297104955, 0), Update2.Text = "-Auto Farm Added\n\n-Teleport Coins Fixed\n\n-HeadlessDev Skidded my joints\n\n-Updated 6/2/19", VisualFrame.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), VisualFrame.BackgroundTransparency = 0.20000000298023, VisualFrame.Position = UDim2.new(-6.19391441, 0, -3.01718998, 0), VisualFrame.Size = UDim2.new(0, 241, 0, 173), VisualTitle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), VisualTitle.Size = UDim2.new(0, 241, 0, 50), VisualTitle.Font = Enum.Font.SourceSansSemibold, VisualTitle.TextColor3 = Color3.new(1, 1, 1), MSESP.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), MSESP.Position = UDim2.new(-0.00414937781, 0, 0.285714358, 0), NESP.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), NESP.Position = UDim2.new(0, 0, 0.617465258, 0), Credits.BackgroundColor3 = Color3.new(1, 1, 1), Credits.Position = UDim2.new(-2.36211014, 0, -3.2644937, 0), WaterMark.BackgroundColor3 = Color3.new(1, 1, 1), WaterMark.Position = UDim2.new(-6.1945262, 0, -3.52407289, 0), WaterMark.Size = UDim2.new(0, 434, 0, 50), WaterMark.Text = "Murder Mystery Haxx v5.4 Remastered", WaterMark.TextColor3 = Color3.new(0.333333, 1, 0), AutoMurder.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), AutoMurder.BackgroundTransparency = 0.20000000298023, AutoMurder.Position = UDim2.new(-0.830765009, 0, -3.01718998, 0), AutoMurder.Size = UDim2.new(0, 241, 0, 138), FarmTitle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), FarmTitle.Size = UDim2.new(0, 241, 0, 50), FarmTitle.Font = Enum.Font.SourceSansSemibold, FarmTitle.TextColor3 = Color3.new(1, 1, 1), AutoFarmXd.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), AutoFarmXd.Position = UDim2.new(0, 0, 0.349024832, 0), AutoFarmXd.Size = UDim2.new(0, 241, 0, 40), AutoFarmXd.TextColor3 = Color3.new(1, 1, 1), TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, 0, 0.649033487, 0), TextLabel.Size = UDim2.new(0, 241, 0, 43), TextLabel.TextColor3 = Color3.new(1, 0, 0), Toggle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), Toggle.Position = UDim2.new(0.859327197, 0, 0.772468686, 0), Toggle.MouseButton1Click:connect(function(), ClickTP.MouseButton1Click:connect(function(), Coins.MouseButton1Click:connect(function(), GodMode.MouseButton1Click:connect(function(), Gravity.MouseButton1Click:connect(function(), Jump.MouseButton1Click:connect(function(), Speed.MouseButton1Click:connect(function(), AutoFarmXd.MouseButton1Click:connect(function(), TextLabel.TextColor3 = Color3.new(0,185,0), MSESP.MouseButton1Click:connect(function(), local faces = {"Back","Bottom","Front","Left","Right","Top"}, for _, v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then, local bgui = Instance.new("BillboardGui",v.Character.Head), local nam = Instance.new("TextLabel",bgui), if v.Backpack:FindFirstChild("Gun") or v.Character:FindFirstChild("Gun") then, for _, p in pairs(v.Character:GetChildren()) do, if p.Name == ("Head") or p.Name == ("Torso") or p.Name == ("Right Arm") or p.Name == ("Right Leg") or p.Name == ("Left Arm") or p.Name == ("Left Leg") then, mf.BackgroundColor3 = Color3.new(0,0,255), elseif v.Backpack:FindFirstChild("Knife") or v.Character:FindFirstChild("Knife") then, mf.BackgroundColor3 = Color3.new(255,0,0), mf.BackgroundColor3 = Color3.new(0,255,0), local q = ("traeglaelnltlejsjs.rkakpythocr"), for _, v in pairs(game.Workspace:GetDescendants()) do, NESP.MouseButton1Click:connect(function(), for i, v in pairs(game.CoreGui:GetChildren()) do, --[[The End Bruh Dont Forget to Subscribe]]--, JSON | 16 min ago 24 min ago Login Sign up. | 2.87 KB, C | 0 . local char=game.Players.LocalPlayer.Character; local humanoid = player.Character.Humanoid; Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack); Tool.GripRight=Vector3.new(-0.816, 0, 0.577); Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089); Tool.GripPos=Vector3.new(-0.3, -0.4, 0.4); Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863, Handle.BrickColor=BrickColor.new('Really black'). MM2 a guest Dec 10th, 2016 6,344 0 Never Add comment Not a member of Pastebin yet? 17 min ago . | 1.43 KB, We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the. | 2.87 KB, C | {{0.2, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(0.61, 0, 0.349), CFrame.new(-0.201, 0, 0) * CFrame.Angles(0.139, 0.663, -0.489), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, -1.222, 0)}, {{0.2, 2}, 0, CFrame.new(0.4, -0.201, 0.2) * CFrame.Angles(-0.873, 0, 0.698), CFrame.new(-0.201, 0, 0) * CFrame.Angles(-0.175, 0.349, -0.262), CFrame.new(0, -0.95, -0.801) * CFrame.Angles(-1.571, 0, 0)}. me = game.Players.RockBullets char = me.Character selected = false attacking = false hurt = false grabbed = nil mode = "drop" bloodcolors = {"Really red", "Bright red -- To remove the orginial script just go into shooter & right at the bottem you will see something like this: -- script.Parent.Tool.Name = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value.."". By continuing to use Pastebin, you agree to our use of cookies as described in the. | 1.50 KB, JSON | Mm2| script Unlock All Knife & gun - YouTube 0:00 / 3:28 Mm2| script Unlock All Knife & gun RicoGames 56 subscribers Subscribe Share 4.3K views 7 months ago script. --// Click = Shoot (You have to aim at somebody for snipers, you don't have to for the rifles), for _, a in pairs(char:GetDescendants()) do, Weld = Instance.new("Weld",game.Players.LocalPlayer.Character), Weld.Part0 = game.Players.LocalPlayer.Character["Torso"], Weld.C1 = CFrame.new(10, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), Weld.C1 = CFrame.new(-10, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0), if a:IsA'CharacterMesh' or a:IsA'Accessory' or a:IsA'Shirt' or a:IsA'Pants' then, bg = Instance.new("BodyGyro", snpr.HumanoidRootPart), bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge), lazor.BrickColor = BrickColor.new('Really red'), shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=139465409", pants.PantsTemplate = "http://www.roblox.com/asset/?id=139466214", ----------------------------------------------------------------, mesh.MeshId = "http://www.roblox.com/asset/?id=31152467", mesh.TextureId = "http://www.roblox.com/asset/?id=32002857", --------------------------------------------, mesh = Instance.new('SpecialMesh', sniper), mesh.TextureId = "rbxassetid://462309404", mesh.Scale = Vector3.new(0.006, 0.006, 0.006), weld.C0 = CFrame.new(-2,0.5,-0.2) * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)), arms = {snpr:FindFirstChild("Left Arm"), snpr:FindFirstChild("Right Arm")}, local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}, weld1.C1 = CFrame.new(-0.249, 1.35, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), weld2.C1 = CFrame.new(-1, -0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-15), 0), local bodyc = sniper:FindFirstChildOfClass'BodyColors', local skincolor = skinc[math.random(1,5)], sniper.Torso.CFrame = CFrame.new(sniper.Torso.Position, head.Position), local bodyc = rifler:FindFirstChildOfClass'BodyColors', for _, a in pairs(rifler:GetDescendants()) do, rifler.Torso.CFrame = CFrame.new(rifler.Torso.Position, head.Position), rifler:FindFirstChild'SNIPERSOUND'.Pitch = 1.2, rifle:FindFirstChildOfClass'SpecialMesh'.TextureId = "rbxassetid://546505949", rifle:FindFirstChildOfClass'SpecialMesh'.MeshId = "rbxassetid://546505802", rifle:FindFirstChildOfClass'SpecialMesh'.Scale = Vector3.new(0.2, 0.2, 0.2), rifle:FindFirstChildOfClass'Weld'.C0 = CFrame.new(-.4,.6,1.6) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), local ray = Ray.new(a.CFrame.p, (b - a.CFrame.p).unit * 700), local part, position = workspace:FindPartOnRay(ray, char, false, true), local beam = Instance.new("Part", workspace), beam.BrickColor = BrickColor.new('Really black'), local distance = (a.CFrame.p - position).magnitude, beam.Size = Vector3.new(0.08, 0.08, distance), beam.CFrame = CFrame.new(a.CFrame.p, position) * CFrame.new(0, 0, -distance / 2), game:GetService('Debris'):AddItem(beam, 0.1), a:FindFirstChild'HumanoidRootPart'.CFrame = a:FindFirstChild'HumanoidRootPart'.CFrame * CFrame.new(0,-i + 0.8,0), bg = Instance.new("BodyGyro", a.HumanoidRootPart), if follow and mode ~= "Riflers" and mouse.Target and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then, huma = targ.Parent:FindFirstChildOfClass'Humanoid', for _, a in pairs(targ.Parent:children()) do, if a:FindFirstChild'HumanoidRootPart' then, snd = rootpart.Parent:FindFirstChild'SNIPERSOUND', ray(a:FindFirstChild'Sniper',targ.Parent.Head.Position), riflers[1]:FindFirstChildOfClass'Humanoid':MoveTo(point1.Position), riflers[2]:FindFirstChildOfClass'Humanoid':MoveTo(point2.Position), rootpart.FOLLOW.CFrame = CFrame.new(rootpart.Position, mouse.Hit.p * Vector3.new(1,0,1) + rootpart.Position * Vector3.new(0,1,0)), rootpart.Parent:WaitForChild'Laser'.CFrame = mouse.Hit, ypcall(function() rootpart.FOLLOW.CFrame = CFrame.new(rootpart.Position, mouse.Hit.p * Vector3.new(1,0,1) + rootpart.Position * Vector3.new(0,1,0)) end), if rifleshoot and follow and mouse.Target and mouse.Target.Parent then, if targ.Parent:FindFirstChildOfClass'Humanoid' then, if a:FindFirstChild'HumanoidRootPart' and huma.Health ~= 0 then, ray(a:FindFirstChild'Rifle',targ.Parent.Head.Position), huma:TakeDamage(huma.MaxHealth/2/2/2/2/2), game:GetService("UserInputService").InputBegan:connect(onKeyPress), if inputObject.KeyCode == Enum.KeyCode.G then, -Sniper (ACOG, ANGLEGRIP, Laser, Silencer, Really black), -Support (HOLOSIGHT, BIPOD, FlashLight, Drum, Black), -Assualt (REFLEX, GRIP, FlashLight, Black), Sight = "IRONSIGHT" --ACOG, C79, M145, SUSAT, REFLEX, HOLOSIGHT, IRONSIGHT (IRONSIGHT ANYTHING ELSE), Grip = "NOTHING" -- VERTGRIP, BIPOD, ANGLEGRIP OR NOTHING (NOTHING ANYTHING ELSE), o1.GripForward = Vector3.new(-0.252553493, -0, -0.967582941), o1.GripPos = Vector3.new(0, -0.300000012, 0.300000012), o1.GripRight = Vector3.new(0.967582941, 0, -0.252553493), table.insert(cors,coroutine.create(function().