could you retest it in the arctic? This is a community maintained wiki. Its also silly to have to whittle down Britain's nearly 20k plane reserves by 1940. Heavy fighters are more effective than light fighters in this role. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing.
How effective is strategic bombing? : r/hoi4 - reddit This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. open.spotify. Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. If you place a Scout plane inside an air zone with combats, they will contribute towards air superiority bonus, even though they will do no damage to air units nor ground/naval targets. Press question mark to learn the rest of the keyboard shortcuts. Heavy tanks are much more expensive than Medium Tanks, and suffer from very harsh combat penalties in many terrain types. For this reason it is advised to hold air superiority as much as possible. Air warfare is managed in the corresponding strategic air map mode. Are tactical bombers worth it hoi4? Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing.
Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. A logistics strike mission is an air attack against enemy trucks, trains and railways.
HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. 1. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. i think having 3 months of day vs 3 months of night might display results more clearly than the test you did in the prior post you linked. Wings with this mission will participate in land combat throughout the strategic region. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. From Hearts of Iron 4 Wiki. Support companies are typically very cheap and provide strong bonuses to your divisions. Air bases are needed for the operation of aircraft. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. This page was last edited on 8 January 2023, at 00:10. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. Generally I find that starting a coup on the British mainland is the easiest way of beating them. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. There's probably also a fair bit of LL going on as well. Strategic bomber: Destroys enemy buildings, e.g. The player might: from game file \Hearts of Iron IV\common\buildings\00_buildings.txt, define ACE_EARN_CHANCE_PLANES_MULT = 0.005, ACE_EARN_CHANCE_BASE + (HP * ACE_EARN_CHANCE_PLANES_MULT * 0.1), Defines NBuildings AIRBASE_CAPACITY_MULT = 200, Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0, Defines NNavy DETECTION_CHANCE_MULT_AIR_SUPERIORITY_BONUS = 0.25, Defines NNavy ENEMY_AIR_SUPERIORITY_IMPACT = -1, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, Defines NAir STRATEGIC_BOMBER_NUKE_AIR_SUPERIORITY = 0.75, Defines NCountry PARADROP_AIR_SUPERIORITY_RATIO = 0.7, https://hoi4.paradoxwikis.com/index.php?title=Air_warfare&oldid=58447, Play The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Drops supply from the air to units without supply, preventing attrition to your units. 2019, https://www.youtube.com/watch?v=5W_h_CVZMOw, Defines NAir LAND_AIR_COMBAT_MAX_PLANES_PER_ENEMY_WIDTH = 3, Defines NMilitary AIR_SUPPORT_BASE = 0.25, Defines NMilitary LAND_AIR_COMBAT_ORG_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_AIR_COMBAT_STR_DAMAGE_MODIFIER = 0.04, Defines NMilitary LAND_COMBAT_ORG_DAMAGE_MODIFIER = 0.053, Defines NMilitary LAND_COMBAT_STR_DAMAGE_MODIFIER = 0.05, Defines NAir ANTI_AIR_MAXIMUM_DAMAGE_REDUCTION_FACTOR = 0.75, Defines NAir ANTI_AIR_ATTACK_TO_DAMAGE_REDUCTION_FACTOR = 1.0, Defines NMilitary ANTI_AIR_TARGETTING_TO_CHANCE = 0.07, Defines NMilitary ANTI_AIR_ATTACK_TO_AMOUNT = 0.005, Defines NAir HOURS_DELAY_AFTER_EACH_COMBAT = 4 (double because of roundtrip), Defines NAir CLOSE_AIR_SUPPORT_EXPERIENCE_SCALE = 0.0005, A forum discussion on the effectiveness of naval bombers against convoys, Defines NAir PORT_STRIKE_ENEMY_SUPERIORITY_LIMIT = 0.3, https://hoi4.paradoxwikis.com/index.php?title=Air_missions&oldid=60437, Articles with potentially outdated sections, Play Ai is so shit you dont need any strat. Ok so I keeep having this discussion with my friend about the value of strategic bombing and he keeps pointing out in our example that he has a 90% reduction from strategic bombing. No point in destroying factories if they only get shot down and your troops cant push. The Air technology research tree is used to unlock and improve different types of aircraft. supposedly this was fixed in v1.9.1 in an.
Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Even AI America, with it's National Focus for Strategic Bombers, doesn't use them in any effective quantities.
if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. This item will only be visible to you, admins, and anyone marked as a creator. Overwhelming firepower (Overwhelming Firepower). In addition, combat width, reliability and support companies are discussed in detail. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. I agree about that.
Steam Community :: Guide :: The Ultimate Guide to Division Templates ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 Each plane assigned to the attack rolls to hit a target.
What is the current air speed / agility / attack / defence formula Medium tanks have good armor and low cost. Another fun fact is that this is in global hours, but day/night is calculated in local hours. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. They are super expensive and need to be escorted by Fighters to be worth the cost. However, different models of plane within the same type (e.g. Some missions will always fly. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. Create an account to follow your favorite communities and start taking part in conversations. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Strats can completely cripple the enemy, but requires a lot of IC. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. For the King of CAS, it keeps saying the weight exceeds the thrust. For example, in the earlier example with a maximum of 54 CAS, if 27 planes were in the battle, the attack bonus would be +12.5% (27 / 54 * 25%).
Strategic bombing - Hearts of Iron 4 Wiki - Paradox Wikis Cripple that economy. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. Through Corpo di Truppe Volontarie focus. For a better experience, please enable JavaScript in your browser before proceeding. Scout planes can only contribute up to 20-30% of intel in a given area. Air bases can be damaged by strategic bombing missions . Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Sank the entire fleet in like 3 months. It's a harrowing death spiral. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Bomb their airbases until they've no room to fly from. Irl strategic bombing was very effective in numbers. They are still devastating in multiplayer once you get enough of them. Through Officers of the Service Role focus. Air wings can be assigned to various missions. on Paradox technology, Legal on Paradox technology, Legal Up to -30% movement speed to enemy divisions. If your target is beyond CAS range, then you can have 10K CAS and theyre useless. urban environments, across rivers, forts, etc. Air superiority. But this may only work if their air bases are already close to full capacity. Is the strat bombers worth it. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. Heavy fighters' larger range also means that they can be used to defend a larger area. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. Each land-based air base can support 200[1] planes per base level without any penalties. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). But this is one of the primary uses of strategic bombers. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. It costs 5 army xp to add or remove a batallion, and 10 army xp for a support company. Press J to jump to the feed. 1936 fighters and 1940 fighters) may be mixed in the same air wing. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. Tanks are very expensive, build planes first. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. Would you care to add a template for heavy fighters as air superiority/escorts for bombers? That's really useful information. So a compromise between those effects is 20-30 CW. Doctrines can increase this penalty by multiplying the final air support penalty by 1 + the bonus from doctrine (ex. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. Earthquake relief sale gives you $1000 worth of Steam . New comments cannot be posted and votes cannot be cast. Information, Frequently Asked Please see the. For modules, try to get more defense, without compromising range too much. Breakthrough only needs to be as high as enemy soft attack (per combat width). if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output.
Strategic Bombing - Hoi4 MP In A Nutshell - YouTube An air wing can support any land combat in provinces within its range. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. What I do is I take over Newfoundland, set up a level 10 airport and spam fighters to gain near 100% air superiority. Averaged over a long time, they will shoot down planes every time they are attacked. Valve Corporation. That's actually what the US and Britain did prior to D-Day. While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. Bomb Scotland's infrastructure into dust and watch them all die. . However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. Does this work ? If you're the USA I think they can be useful, if you're anyone else I'd say just go for Tactical bombers. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Besides them being required for nukes, they're okay in masses, especially in the late game. These variants are able to launch from and land on aircraft carriers. Is this true? How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. All types of planes may be located at these air bases, including carrier-capable models. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. Do you like to use Strat bombers, . Excess breakthrough is useless, but luckily breakthrough is a cheap stat.
I don't think the night time penalty for strat bombing works either: I have a tendency to only do day missions, because if I remember it correctly, planes do a number of set sorties every 24 hours (3? If you spot a mistake then you are welcome to fix it. And this is actually helped by them having a huge air force, because the AI never disbands air wings. Up to -35% defense/breakthrough to enemy divisions. And with the new air designer, designing a tactical bomber with medium bomb bays for strategic bombing takes away nearly all of the ground-attack capability of said tactical bomber. . A regiment (vertical column) can only hold batallions of its type (e.g. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. Using carrier fleets might also be very useful if the region has a coast where the player can (safely) anchor the fleet. So having more support arty by having smaller divisions, boosted by SF (right) would be good. @jellestuifzand Good idea, I'll do that later! In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Valve Corporation. To make it even better, could you add all plane/tank module names in text as well? They remain banned on most competitive matches. If you spot a mistake then you are welcome to fix it. within the strategic region by clicking on the proper button.
How to Strategic Bomb and Counter it (HOI4 and Hearts of iron - YouTube Each building level (maximum level 5 per state) removes 5[4] air power from the opposing side. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. Strategic bombers seem useless if you've never been heavily bombed. Redirect page. Naval strike. They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. r/hoi4. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Planes capable of naval minesweeping can be assigned to naval minesweeping missions during wartime. the night *cas* bombing modifier is -90%. Available for: Naval Bomber, Tactical Bomber, Jet Tactical Bomber, Strategic Bomber, Jet Strategic Bomber. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) Since intel is are not that good, don't bother building them. Decreased soft attack, hard attack, breakthrough and defense. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Single player no, multi yes. No, they're worthless. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. The recon company provides simpler benefits: speed and reconnaissance. Jump to navigation Jump to search. Situational (if you need lots of PP): State Serves the Military (Fascist). Especially if the attack on the region is being carried out by a. The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. This item will only be visible in searches to you, your friends, and admins. An air wing may be assigned up to one ace only. I didn't know they targeted Airbases first. In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. VS the AI, TAC is very niche, sometimes useful in vast airspace but entirely pointless in the west because the question of range is never asked. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Once a new air wing is created, it will take several days for the planes to arrive at the air base. Questions, Paradox Design tip: maximize soft attack and breakthrough. Reply. Aim for 30 ORG or higher when designing your tank divisions. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. 66. Available for: All planes, except rocket interceptors, transport planes and scout planes. This means they can perform CAS missions against targets CAS aircraft can't reach, which is particularly useful in areas without lots of airbases, like Africa or Asia. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK).
It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). These quicker, more powerful albeit more expensive fighters and bombers act as a late-game bridge between World War Two-era and modern military aircraft for those nations that were dedicated to aeronautics research. You must log in or register to reply here. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. mission can prioritize the type of target (such as airbases, radar installations, forts, infrastructure, etc.) This detection percentage is modified by other variables.
Air missions - Hearts of Iron 4 Wiki - Paradox Wikis Available for: CAS, Tactical Bomber, Jet Tactical Bomber. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. Interception. Some of them I'm sure they get from America but in the last patch they tweaked the AI so that it builds more fighters. Players carrying out strategic bombing should note: Players subject to strategic bombing can respond in several ways: Players can assess the impact of their bombing and their defenses in the region's air combat screen (number of buildings bombed, percentage of bombers disrupted). To gather intel% on the industry/army/air of the country, the Scout planes can be assigned to any air zone and build up the intel bonus (to the intel tabs) over time. At the same time I will . Interactive corporate website. Divisional anti-air (AA) weapons reduce the damage from CAS. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. As mines are laid, some mines will graphically become visible on the map. (this information is out of date the By Blood Alone DLC completely changed air technology). It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). What is better: large or small divisions? Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Very cost-effective way of killing the enemy navy. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. Scout planes can continue to accumulate intel up to 5% points above this cap, however, this intel in excess of the cap doesn't contribute to intel against that nation. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? @Kayzer Light, Medium, Heavy, Amphibious tanks should all use the same division template: Those designs are a trade-off between offensive power (tank) VS. Org/HP (motorized/mechanized). I take it it destroys factories, but how does it affect other players more than the AI? Dropping a nuke is done from the Default Map view.
When should I use Fighters or Heavy Fighters :: Hearts of Iron IV HOI4 BBA - How Should You Build Your Strat Bombers - YouTube Wings of 500 bomb the shit out of any zone. Tanks have a high supply usage, logistics company reduces their supply usage significantly.
Hearts of Iron on Twitter: "Strategic Bombers can be capable of large Give me your favorite Strategic Bomber design. : r/hoi4 TACs are great for their versatility.
How to Use Nukes in HOI4 - SideGamer Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You can add up to 5 support companies to a division.
ICBMs vs Strategic Bombers - Hoi4 Testing - YouTube Pushing with infantry and CAS often works against a weak enemy. Fighters are fast and nimble and can do many jobs. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. Well they give tons of war score for one more day. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. You are using an out of date browser. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. Light tanks have virtually no armor and a low cost. Since you can't tell your bombers what to target anymore, they're useless. They're generally pretty useless. Heavy fighter: These typically have more range and damage than fighters. If you spot a mistake then you are welcome to fix it. Medium tanks typically offer the best of both worlds. You need a strategic bomber station within range of the target province . For this guide, I have created a combat width simulator. [14], Available for: Fighter (needs to be unlocked by country rule). Permanent link; Page information; Ad Space Strategic bomber. Each type of aircraft built upon light airframes also has a carrier variant that can be researched.